On This Page
The Library Adding a Drill Blank Rink Sheets The Planning Packet Drill Details Player Markers Drill Buttons Media Library Versions Used In Activity Importing From a PDF Drills and Blocks RelatedThe Library
Shows each drill as a card. Pick a view under the search.
| View | What It Shows |
|---|---|
| Cards | Large cards, up to three across. |
| Small Cards | Smaller cards, up to five across. A phone shows two across. |
| List | One row a drill, with a small picture. |
- Picture
- The drill's cover, or else the picture that prints. A video plays on the card.
- Next File
- Shows the card's next picture or video. Previous File goes back. On a phone, swipe the picture.
- Count
- The card's place among its files, such as 2 of 4.
- Purpose
- The drill's Purpose, cut to two lines.
- Skills
- Up to three skills. A More chip such as +2 More counts the rest.
- Facts
- Age groups, ice size, situations and goalies, each after its glyph.
- Uses
- The number of plans and practices that use the drill.
- Filters
- Narrows the cards by age group, skills, ice size, situation, goalies, type, source or diagram.
- Goalies
- With Goalies shows drills with one or two goalies in net. No Goalies shows drills set to None.
- Archived
- Select Shown to list archived drills.
- On a phone
- Tap Filters beside the search to show or hide the filters. The button counts the active filters.
Adding a Drill
Click New Drill and choose how to start the drill.
- Blank Drill
- Creates a drill with only a name. Add pictures and details on its page.
- DrillBoard
- Creates a drill from DrillBoard text you paste in.
- Photo
- Creates a drill from a photo of a drawing or a whiteboard.
- PDF, One Drill
- Creates one drill from one page of a PDF.
- PDF, Many Drills
- Creates a drill from each selected page of a PDF.
- From a File
- Adds a drill from a Coach Binder file. See Importing a File.
- Link
- Creates a drill from a link to a video or web page.
Fill in the remaining fields on the drill's page.
Blank Rink Sheets
Prints Letter pages of empty rinks to draw drills on. Click Print, then Blank Rinks.
| Ice Size | Rinks per Page |
|---|---|
| Full Ice | 1, 2, 3 or 4 |
| Half Sheet | 1, 2, 4 or 6 |
| Quarter Sheet | 1, 2, 4, 6 or 8 |
| Cross Ice | 1, 2, 4 or 6 |
| Neutral Zone | 1, 2, 3, 4 or 6 |
- Ice Size
- Shows the pages for one ice size. All Sizes shows every page.
- Rinks per Page
- Shows the pages with that many rinks. All Counts shows every page.
- Prints the pages on screen.
- Markings
- The lines print in light gray so pen or pencil shows over them. The boards print in black.
The Planning Packet
Prints blank pages to design a practice on paper. Click Print, then Planning Packet.
| Page | Contents |
|---|---|
| Session | Lines for the team, date, time, ice, location and focus. Three objectives, a 14 row timeline and a Total Minutes box. An Equipment Checklist box and a Changes on the Day box. |
| Drills | Numbered drill cards. Each card has a rink, a variation rink, steps, coaching points and a Progression line. |
| Ideas and Variations | Six full ice rinks to sketch ideas and try variations. |
| Stations | Four stations with a rink each, then a rotation grid for four groups. |
- Ice Size
- Cuts the drill and station rinks to that part of the ice. Idea rinks stay full ice.
- Drill Cards
- Sets the number of drill cards. Choose 6, 8, 10 or 12.
- Cards per Page
- Prints 2 cards a page, or 1 card a page with a larger rink and two variation rinks.
- Idea Pages
- Sets the number of Ideas and Variations pages.
- Stations Page
- Adds or leaves out the stations page.
- Drill No.
- Ties a timeline row or an idea to a numbered drill card.
An event prints its own packet from the Print menu. See Printing From the Menu.
An event's packet fills in the session lines. A Booked line beside Total Minutes shows the event's length.
Drill Details
Holds the drill's steps, skills, equipment and other details.
- Type
- Drill, Game or Individual Skill. A game's steps read Rules on its page, its print and its plan blocks. An individual skill is a drill one player does alone. An individual skill becomes a Drill block in a plan.
- Default Minutes
- The drill's usual length. Adding the drill to a plan copies this value into the block.
- Purpose
- The goal of the drill.
- Setup
- How to set up the ice for the drill, one item per line. Each line gets a number automatically.
- Steps
- The drill's steps in order, each a numbered row. Press Enter to add a step. Press Shift+Enter for a new line inside a step. Click in a step to show its grip and ×. Drag the grip to move the step. Click the ×, then click Remove Step.
- Rules
- Shows in place of Steps on a game. Each rule is a row of its own.
- Coaching Points
- What to watch for during the drill, each point a row. The rows move and remove as Steps rows do.
- Variations
- Other ways to run the same drill, each variation a row. The rows move and remove as Steps rows do. The drill's print sheet and share link list the variations. A plan's print sheet does not show variations.
- Skills
- The skills the drill covers. Type a skill to select from the skills already in use. Search and season planner coverage both use these skills.
- Age Groups
- The age groups the drill suits. Use these to filter the library.
- Ice Size
- The ice the drill fits, from Full Ice down to Neutral Zone. Click every size that works. A drill with exactly one size gives a plan block that blank rink. Use these to filter the library.
- Situations
- The players on each side, attackers first, such as 2v1 or 3v2. Typing 2 v 1 or 2on1 saves 2v1. A drill may list several situations. An individual skill shows no Situations.
- Goalies
- How many goalies are in net. None means the drill runs with no goalie. Not Set means the drill does not say. The library's With Goalies and No Goalies filters skip a drill with Not Set.
- Equipment
- The equipment the drill needs on the ice. Adding the drill to a plan copies this list into the block.
- Source
- Where the drill came from.
| Button | What the Button Does |
|---|---|
| Edit Drill | Opens the drill's fields to change. A coach who may edit the drill sees the drill this way first. |
| View Drill | Shows the drill to read, with no fields. Text you typed stays until you click Edit Drill and Save. A coach who may not edit the drill sees only this view. |
| Save | Changes the current version in place. ⌘S or Ctrl+S does the same. |
| Update Current Version | Changes the current version in place, as Save does. Opens from Ways to Save, the arrow beside Save. |
| Save New Version | Saves your changes as the next version. Opens from Ways to Save. |
Player Markers
A step, a rule or a coaching point can name players as a drill diagram does. Each name reads as a player marker.
| What You Type | What the Step Shows |
|---|---|
| X, or X with a number such as X1 | A solid square, for the X team. |
| O, or O with a number such as O2 | A ring, for the O team. |
| F, D or G, alone or with a number | A gray square, for a forward, a defense or a goalie. |
| Up to three letters or numbers in single quotes, such as '1' or 'C' | A round marker without the quotes. |
A marker shows in the plan, on the share pages and on every print sheet.
The box you type in keeps the plain letters.
Drill Buttons
The buttons at the top of a drill page act on the whole drill.
- Add to Practice or Plan
- Lists your upcoming practices and library plans under the header. See Used In.
- Opens the drill sheet. See Printing a Plan or a Drill.
- Duplicate
- Copies the drill as a new library drill with its files. The copy starts at version 1.
- Export File
- Downloads the drill as a Coach Binder file. See Sending a File.
- Export
- Shows in place of Export File when you have other workspaces. Opens Export File and Copy To. See Sharing Drills and Plans. The drill's link has its own panel. See Drill Share Links.
- Archive
- Takes the drill out of the library after you confirm. Plans keep their copies.
- Restore
- Appears on an archived drill. Returns the drill to the library.
- More
- On a phone, holds Add to Practice or Plan, Print, Duplicate, Export File, Copy To and Archive in one menu.
The copy's name ends in (copy). Plans, progressions and the share link stay with the original drill.
A role with Drill Library at Edit sees Duplicate. An archived drill has no Duplicate.
Same Name appears under the header when other drills share this drill's name.
- Each number opens one of those drills. The minutes follow the number.
- The drills share a name only. They are not versions of one drill or a progression.
Media Library
Lists the photos, PDF pages, videos, links and DrillBoard diagrams on the drill.
Add Media in the panel's band shows the ways to add a file. Click Add Media again to hide them.
- Videos
- YouTube and Vimeo links play on the page. A video you add plays on the page too.
- Adding a file
- Click Add Media, select File Media, then click Add Files. Choose a photo, a PDF or a video.
- Several files
- Choose or drop up to 10 files at once. Every file attaches, and the first photo opens. A file dropped on the library shows Add Media.
- Adding a video
- A video may be 100 MB, about one minute. For a longer video, select Link and paste its link.
- Adding a PDF page
- Choose the PDF in Add Files. Then click the page that shows the drill.
- Converting
- A new video shows Converting for about a minute. Then the video plays. If a video shows Video did not convert, click Remove.
- On a plan
- A drill's video plays in the planner and on a shared plan. The detailed plan sheet says how many clips are in Coach Binder.
- No Sound
- Open the video and click No Sound. The drill keeps a copy with no sound. The page, Download and a shared plan all play that copy.
- With Sound
- Plays the video with its sound again. The drill keeps the sound you removed.
- Loop
- Open the video and click Loop. The video plays again from the start each time it ends. This applies in the planner, on the viewer page and on a shared plan.
- Play Once
- Stops the repeat. The video plays once, then stops.
- Links
- Coach Binder stores each link exactly as typed. Coach Binder never fetches the link.
- What can print
- A photo, a PDF page or a DrillBoard diagram. A link or a video never prints.
- The main picture
- The first file that can print. The main picture fills the plan sheet's picture box and prints first on the detailed plan. Move another picture first to change the main picture.
The files keep the order you give them. Every picture prints in that order.
- Moving a file
- Click Move Earlier or Move Later under the file. On a desk, hold the dots before its name and drag.
- On a shared plan
- A shared plan shows the block's own files first. The drill's files come after, in this order.
- On paper
- The pictures print in this order. The first fills the plan sheet's picture box.
- New files
- A file you add goes to the end.
A caption names a file in a few words.
- Writing a caption
- Open the file. Type the words in Caption, then click Save Caption.
- Where it shows
- On the file's tile, on a shared plan and under the picture on the detailed plan and the pictures pages.
- Practice sheet
- A practice sheet row's small picture box has no room for a caption.
- Before a caption
- The tile shows the file's name as uploaded. That name never prints and never reaches a shared plan.
- Removing a caption
- Clear Caption and click Save Caption. The tile then names the kind of file, such as Photo.
Click a photo, a PDF page or a video to open it. The file opens at full width under its row. A video plays there.
A photo opens with a toolbar across its top. Every tool is on that one line.
- Close
- Shuts the open file. Clicking the file again does the same.
- Open Full Size
- Opens the file on a page of its own. A phone can zoom the picture there. Click Back to return.
- Download
- Shows on that page. Saves the file to your computer or phone. A PDF page saves its whole PDF. A video link has nothing to save.
- Save to Photos
- Shows in place of Download on a phone, for a photo or a video. Opens the share sheet. Tap Save Image or Save Video to keep it in Photos.
- Redrawn
- Shows a straightened photo of a Coach Binder rink as the rink drawn fresh. Your pen and pencil marks sit on the fresh rink in their own colors. The paper, the shadows and the printed rink drop away. The drill prints this version too.
- Cleaned Up
- Shows a photo of paper as a clear drawing on white. The cleaned version has no shadows and no tint from the light. Each pen keeps its color. The drill prints this version too.
- Faint lines
- A rink's printed markings and light pencil stay gray. A Black and White print shows them in light gray, as a blank rink prints its lines. Ink of every color prints black.
- Contrast
- Sets how dark the gray lines of a Cleaned Up photo show. Slide toward Stronger to make them darker. Slide toward Softer to keep them light.
- Faint Lines
- Sets how much light marking a Cleaned Up photo keeps. Slide toward Keep to hold a light pencil line. Slide toward Fade to turn shadows, smudges and printed rink markings white.
- Faint Lines on Redrawn
- Sets how much of your drawing Redrawn picks up. Slide toward Keep when light strokes, dashes or lines across the markings go missing. Slide toward Fade when specks of paper grain show. Contrast belongs to Cleaned Up only.
- Reset
- Puts Contrast and Faint Lines back at the middle. The middle is how every cleaned photo starts.
- Original
- Shows and prints the photo as taken. Click Original when the cleaned version loses part of the drawing.
- Color
- Shows the photo on screen in its own colors. Every photo starts at Color.
- Black and White
- Shows the photo on screen in grays. It works with Redrawn, Cleaned Up and Original. A Black and White print looks the same with either choice. A Color print shows the photo as the screen shows it.
- Save Edits
- Saves every change to the photo at once. The drill then shows, prints and shares the edited photo.
- Cancel
- Drops the photo changes you have not saved.
The tools change nothing until you click Save Edits. Each tool shows a preview in the photo first.
| Photo | Starts At |
|---|---|
| A drawn Coach Binder rink, straightened | Redrawn |
| A drawing on white paper or a whiteboard | Cleaned Up |
| Anything else, such as a photo of the ice | Original |
- Click Cleaned Up.
- Click Contrast or Faint Lines. Its slider appears under the toolbar.
- Drag the slider, or touch the line where the knob should go. The photo shows a preview while you drag.
- Click Save Edits. The drill shows and prints the adjusted photo.
Redrawn shows only on a rink photo shown Straightened. Click Whole Photo and the photo shows as taken. Click Straightened to bring Redrawn back.
- What comes across
- Every mark darker than the paper on open ice. On a printed line, only a mark darker than the line.
- What drops away
- The paper, the light, the camera grain and the printed rink. Marks on the boards drop too.
- A mark that drops away
- Click Cleaned Up to see the whole photo of the drawing again.
A crop trims a photo to the drawing. The drill shows, prints and shares the cropped photo.
A photo you add opens in the crop frame as soon as it uploads. The Add Files box shows the upload until then.
- Click the photo to open it bigger.
- Click Crop. A frame appears over the whole photo.
- Drag a corner of the frame, or drag inside the frame to move it. With the keyboard, tab to a corner and press the arrow keys. Hold Shift for bigger steps.
- Click Done. The photo shows the crop.
- Click Save Edits.
- Reset
- Takes the crop off. The photo shows whole again.
- Cancel
- Closes the frame and keeps the crop the photo had.
- Keep Whole
- Stands in place of Cancel on a photo with no crop yet. Closes the frame and keeps the whole photo.
Reprocess Photos prepares a drill's photos again with the newest processing. The button is in the Media Library band.
- Reprocess Photos
- Makes the picture on screen and the print again for every photo on the drill. Each photo keeps its Cleaned Up or Original choice, its sliders and its crop. The photos you added never change.
- Never checked
- A photo added before the drawing check gets the check. A drawing on paper starts at Cleaned Up.
- Older rink photos
- A photo of a drawn Coach Binder rink added before straightening comes out straightened. Each more drawn rink on the sheet is added as its own picture. A cropped photo stays whole.
A photo of a printed Coach Binder rink comes in straightened and cut to the rink.
| Photo | Comes In As |
|---|---|
| One drawn rink | The rink alone, squared up |
| A rink sheet with several drawn rinks | One picture for each drawn rink, in sheet order |
| A rink sheet with nothing drawn | The whole photo |
| Any other photo | The whole photo |
- Straightened
- Shows and prints the rink alone. A new photo of a drawn rink starts at Straightened.
- Whole Photo
- Shows and prints the photo as taken. Click Whole Photo when the rink came out wrong.
- Print rinks from the Drills page. Click Print, then Blank Rinks.
- A plan sheet's empty rinks work the same way.
- Photograph the whole rink. Keep all of its boards in the photo.
- A photo taken at an angle comes out square.
Straighten squares up any photo from four corners you place. Use it for a page shot at an angle, or a rink that came out wrong.
- Click the photo to open it bigger.
- Click Straighten. Four corners appear over the whole photo.
- Drag each corner onto a corner of the page. On a rink photo, drag each corner until the outline sits on the rink's boards. With the keyboard, tab to a corner and press the arrow keys.
- Slide Lens toward Bow Out when straight lines bulge outward. Slide toward Bow In when they bend inward.
- Click Done. The photo shows squared up.
- Click Save Edits.
- Lens
- Undoes the bend a phone camera puts in straight lines. The middle changes nothing.
- Rink
- Names the rink in the photo. Pick its size and an outline of its boards follows the corners. No Rink squares up a page.
- Reset
- Takes your corners, the Lens and a picked rink off. A rink photo goes back to its saved rink.
- Cancel
- Closes the corners and keeps the photo as it was.
- Rink photos
- Keep the rink's own shape. The outline goes on the rink's boards, not on the page.
Rink brings Redrawn to a rink photo that came in without it. A photo cut close to the boards often does.
- Click Straighten.
- Pick the rink's size under Rink. An outline of its boards appears on the corners.
- Drag each corner until the outline sits on the rink's boards.
- Click Done. The photo shows Redrawn.
- Click Save Edits.
Rotate Left, Rotate Right and Flip turn a photo that came in sideways or mirrored.
- Rotate Left
- Turns the photo a quarter turn to the left.
- Rotate Right
- Turns the photo a quarter turn to the right.
- Flip
- Mirrors the photo left to right. Click Flip again to undo it.
- Crop
- A crop turns and flips with the photo. It keeps framing the same part.
Text puts your words on the photo. Each label prints as dark words on a white box.
- Click Text.
- Type the words, pick Small, Medium or Large, then click Add Text.
- Drag the label to its place. With the keyboard, tab to a label and press the arrow keys.
- Click Done, then click Save Edits.
- Words
- Hold up to 40 characters on one line. A photo holds up to 12 labels.
- Pick a label
- Click the label. The words and the size then change that label as you type.
- Remove Text
- Takes the picked label off the photo.
- New Text
- Lets go of the picked label, so the words make a new label.
- Crop and Rotate
- Leave each label where it sits on the photo. Drag a label again after a crop.
On a phone, the photo tools sit in four groups above the photo.
| Group | Tools |
|---|---|
| Look | Redrawn, Cleaned Up, Original, Color, Black and White, Contrast and Faint Lines |
| Shape | Straightened, Whole Photo, Straighten and Crop |
| Turn | Rotate Left, Rotate Right and Flip |
| Text | Text |
Starting from New Drill with Link, Photo or DrillBoard, name the drill and click Save. The page then opens at the form you chose. Both PDF choices open the import page instead.
| Event's Ice Size | What Prints With No Picture Marked |
|---|---|
| Any Ice Size | An empty rink to sketch in, cut to the event's Ice Size. |
| A block's own Rink | The rink the block chose, whatever the event's Ice Size. |
| Half ice | Half a rink. |
| No Ice Size | The full sheet. |
To add a DrillBoard diagram, follow these steps.
- Click Add Media, then select DrillBoard DSL. A box for DrillBoard text appears.
- Enter the DrillBoard text in the box.
- Click Add DrillBoard Diagram.
The cover is the file the drill's library card shows first.
- Click the file to open it under its row.
- Click Set as Cover in the bar above the file. The tile shows Cover.
- To take the cover off, open the file and click Clear Cover.
- Cover
- A photo, a PDF page, a DrillBoard diagram or a video. A video cover plays on the card.
- No cover
- The card shows the picture that prints first.
- Other files
- The card steps through every file with a picture, after the cover, in the order of the files.
Versions
Lists every saved version of the drill, newest first. Each row counts the plans and practices that hold that version.
| Column | What the Column Shows |
|---|---|
| Version | The version number. Current marks the version the drill is at now. |
| Saved | The day the version was saved. |
| By | The coach who saved the version. |
| Plans | Library plans with a copy of this version. |
| Practices | Practices with a copy of this version, on teams you can see. Held counts the ones that started or are over. |
A copy made before drills kept version numbers counts under no version. A line under the table gives the count.
| Control | What the Control Does |
|---|---|
| View | Opens the version on its own page. |
| Restore | Saves an old version's details as the newest version, after you confirm. |
| Update Copies | Moves every copy of the version that you may change to the current version, after you confirm. |
| Archive | Moves the version to the Archived list, after you confirm. The current version has no Archive. |
An archived version leaves the Version and To Version menus. Plans and practices keep their copies of it. Its own page still opens.
To bring an archived version back, click Restore on its row in the Archived list.
Used In
Lists every plan and practice that uses the drill, with the version each copied. Older flags a copy of an earlier version. The list holds only practices on teams you can see.
To put the drill into an upcoming practice or a library plan, follow these steps.
- Click Add to Practice or Plan at the top of the drill's page. On the Drills page, click the plus button on the drill's card.
- Type a practice, plan, team or date.
- Select the practice or plan. The drill joins the end of its plan as a copy.
- Click Open the Practice or Open the Plan to see the copy.
- Practices listed
- Upcoming practices, training and off ice sessions you can plan. Completed and canceled sessions stay off the list.
- Plans listed
- Active library plans, when your role edits the Plan Library. The plan saves the drill as a new version.
- In This Plan
- Marks a practice or plan that holds the drill already. Select it again to add a second copy.
To update copies to a version of the drill, follow these steps.
- Check each plan and practice to update. Nothing starts checked.
- Select a version in To Version. An older version works too.
- Click Update Copies. A band names the count.
- Click Update Copies in the band to confirm.
- Library plan
- Saves as a new plan version. The plan's Activity names the update.
- Practice
- Takes the version's name, skills and equipment. The practice keeps its minutes, notes and coaches. A practice attached to a library plan shows Modified.
- No checkbox
- A practice that has started, is locked, canceled or completed keeps its copy. A badge in its When column says why.
Activity
Lists saved versions and every action on the drill, newest first. View and Restore are on the Versions panel.
| Control | What the Control Does |
|---|---|
| Version | The menu under the page header. It names the version on screen. Select a version to read its fields in the Details panel. |
| Back to Current | Appears beside Version while you view an old version. Returns the page to the current drill. |
Importing From a PDF
Creates drills from the pages of a PDF.
- Select PDF, One Drill or PDF, Many Drills in the New Drill menu. Both open the import page.
- Upload a PDF. Every page appears as a picture.
- Fill in the input for your mode, as the table below shows.
| Mode | Input | Result |
|---|---|---|
| One Drill | One page, a name, and optional source and skills. | One drill with that page as the picture that prints. |
| Many Drills | A selected box and a name for each chosen page. | One drill per selected page. |
- Source for All
- Many Drills only. The source to give every new drill.
- Skills for All
- Many Drills only. The skills to give every new drill.
Coach Binder stores one copy of the file, however many drills use its pages.
Drills and Blocks
A block is one part of a practice plan, such as a drill or a water break. A block with a chosen drill copies the drill's name and minutes. The block keeps a link back to the drill.
- Renaming a drill leaves the old name on the blocks that used the drill.
- The link lets a block show the drill's diagram and open its page.
- Renaming the block breaks the link. The block keeps the name and minutes it copied.
On an event's Plan tab, a block from the drill library keeps the drill's fields locked.
- Unlink and Edit
- Unlinks the block from the drill. A band asks first. The drill's skills, equipment, words and media open to edit in this plan. The saved drill does not change.
- Lock to Saved Drill
- Puts back the saved drill's fields. A band asks first when this plan changed them.
- Unlink It
- Clicking the name of a library drill asks to unlink it first. Click Unlink It to unlink the block and rename it.
- Relink
- Shows after a rename or an unlink. Puts back the drill's name and its link.
Related
- Progressions Chain drills that build one skill across sessions.
- Plan Library, Blocks Where drills become blocks.
- Skills What each skill means, where the skill is used and how to merge two skills.
- Season Planner, Coverage How drill skills count toward a week's focus.