Printing

Prints paper sheets for a practice, game or other session to take to the rink.

Coach Guides Printing
Opposition
Opposition
On This Page The Print Packet Printing From the Menu The Pocket Card The Glass Sheet The Lineup Sheet The Bench Card Blank Templates The Print Page Saving a PDF Bringing the Paper Back Related

The Print Packet

Prints the event sheet, practice plan, roster and station pages as one document. Available for practices, training and off ice sessions.

SheetContentsPrint Modes
Event Sheet Attendance checklist, a notes box and lines for player notes. Blank or filled. Blank by default, for filling in at the rink.
Practice Plan The running order with diagrams. Drills are numbered in running order. Columns no block uses are left off. Paper pages print after the plan. Blank, filled or detailed. Filled by default.
Roster Sheet Numbers, positions and a tally column. Off by default.
Station Pages Large type, one station per page, for coaches running stations. A plan with no stations prints one page per drill. Off by default.
With Player Photos Faces on the roster sheet. Off by default. Appears only when every listed player has photo consent on file.
  1. Open the event. Select Packet from the Print menu.
  2. Select the sheets you want. Choose a mode for each sheet.
  3. Click Print. Nothing prints until then.
Example The packet choices for a practice. Two sheets selected, each with its mode.
Event Sheetattendance checklist, notes box, player note lines
Practice PlanBreakout basics · 5 blocks · changed from the library plan
Roster Sheetnumbers, positions, tally column
Station Pageslarge type, one page per station
5 pages
With Player Photosneeds photo consent for every listed player
every player consented
2 pages · Letter · portrait · black and whiteEvent key 10UB-0142 on every page
Summary
The number of pages the selected sheets print. The count comes from the page previews.
Event key
A short code printed on every page. Type it in Search to open the event the sheet belongs to.
Page numbers
Every page shows its number and the packet's total. A detailed plan counts each page it runs onto.
Print window
Print opens the sheets in the browser's print window.
Save PDF
Save PDF saves the selected sheets as one PDF file. See Saving a PDF.
A shared plan
A shared plan has its own PDF file. See Plan Share Links.

The Pocket Card

Prints the plan on one Letter sheet that folds into a 4.25 by 5.5 inch card.

PageContents
Cover The team's logo, the plan name, team name and event key. Then the date, time, rink, Ice Size, the week's theme, the objectives and the block and minute totals.
Inside, two pages The running order on the session's clock. Each block lists its steps under its name.
Back The equipment checklist, lines for groups and lines for changes on the day.
  1. Open the event. Select Pocket Card from the Print menu.
  2. Click Print. Print on one side, at 100 percent, with the default margins.
  3. Turn off headers and footers in the print dialog. A header or footer pushes the card onto a second page.
  4. Fold the top half back behind the bottom half, with the print facing out.
  5. Fold the right half over onto the left half.
  6. Turn the card over. The cover faces you.
Upside down top row
The cover and the back print upside down. After the folds, every page reads upright.
Dotted lines
Mark the two folds.
Type size
Shrinks to fit a long plan on the two inside pages.
Pictures
The card prints no drill pictures. A paper plan shows its page count only.
Logo
The cover leads with the team's logo. A team with no logo prints the organization's logo.
The card names no player.

The Glass Sheet

Prints the whole plan on one Letter page to tape to the rink glass.

PartContents
Header The plan name, the date, the times, the minutes planned and the Ice Size.
Drill cards One card for each drill or game, two to a row, in running order.
Stations One card across the page. Each station has its own column.
Strips A break, a general block or a paper plan prints as a thin strip.
Number
The drill's number in the plan. The Filled Sheet uses the same numbers.
Time
The time the drill starts on the session's clock, with its minutes.
Picture
The drill's main picture. A drill with no picture prints a rink to draw on.
Steps
The drill's steps print under its picture. A game prints its rules there.
Words
The day's notes, the description, Setup, the Ice Size, the equipment, the Coaching Points and the Variations.
Picture size
Grows as large as the page allows. A short plan prints the largest pictures.
Type size
Shrinks until every card fits the page.
Long plans
A plan too long for the page leaves out the Variations first. The descriptions go next, then the steps.
Steps left out
Each card then says the steps print on the Detailed Plan.
  1. Open the event. Select Glass Sheet from the Print menu.
  2. Click Print. Print at 100 percent, with the default margins.
The sheet names no player. A sheet on the glass faces the rink.

The Lineup Sheet

Prints a game's saved lines on one Letter page to post in the room or hand the scorekeeper.

PartContents
Header The team's logo, the game, its date and time, and the event key.
Facts The opponent, home or away, location, rink and locker room.
Lines Every unit with a player seated, under its seat heads. Custom prints its Seat Labels and line names. A rotation prints its skater order and its shifts.
Special teams Each power play and penalty kill unit on one line.
Roster Every player by jersey number, with position and shooting hand.
  1. Set the lines on the game's Lines tab. Click Save.
  2. Click Print Lineup Sheet on the Lines tab. Or select Lineup Sheet from the Print menu.
  3. Click Print, or Save PDF for a file.
Seat
Shows the jersey number and full name.
Player out
Shows Injured, Suspended or Unavailable under the name on the game's date.
Empty units
A line, pair or unit with nobody seated is left off.
No lines
A game with no saved lines prints every unit as empty boxes to write in, then the roster.

The Bench Card

Prints a game's lines on one Letter sheet that folds into a 4.25 by 5.5 inch card.

PageContents
Cover The team's logo, team name and event key. Then the game, date, time, opponent, rink and locker room. Then each coach by title, from the Coaches list on the Roster tab. Then lines for keys to the game.
Inside left Forward lines, defense pairs and goalies from the Lines tab. Each line and pair has boxes for goals for and against.
Inside right Power play and penalty kill units, then the roster by jersey number with each position and shooting hand.
Back Timeout boxes for both teams, boxes to check off each shot and goal by period, and a penalty log.
  1. Set the lines on the game's Lines tab. Click Save.
  2. Click Print Bench Card on the Lines tab. Or select Bench Card from the Print menu.
  3. To print empty seats, check Blank Lines beside Print.
  4. Click Print. Print on one side, at 100 percent, with the default margins.
  5. Turn off headers and footers in the print dialog. A header or footer pushes the card onto a second page.
  6. Fold the card the same way as the pocket card.
Seat
Shows the jersey number and last name.
Shared last name
Adds a first initial to each player who shares a last name.
Player out
Shows Injured, Suspended or Unavailable under the name on the game's date.
Empty seat
Prints blank to write a name in by hand.
Blank Lines
Prints every seat empty. The roster still prints in full. Copy names from the roster onto the seats.
Blank Bench Card
Prints the card with the team alone. Select Blank Bench Card from any event's Print menu or the team page's Print menu.
Blank cover
Prints a line to write on for the date, time, opponent, rink and the other game facts. The team's coaches still print.
Blank roster
Lists the team's roster on the event's date. A player out is not marked.
Blank foot
Prints no QR code. A blank card belongs to no event.
Roster
Shows each player's position and shooting hand, L or R, when the player has them on file.
Shots and goals
Check one box for each shot or goal in its period. Each team's shots and goals appear under its name. Write the totals in the Total row.
Line goals
Check one box under GF or GA for each goal scored with that line or pair on the ice.

Blank Templates

Prints a sheet with the team on it and no event filled in.

Open the team page. Click Print. Select a sheet under Blank Templates.

Blank Bench Card
Prints the roster and coaches on a bench card. Every seat and game fact is a line to write on. See The Bench Card.
Blank Game Sheet
Prints the game sheet with the roster. The date, opponent and other game facts are lines to write on.
Blank Practice Sheet
Prints the practice sheet with the roster, then a blank plan page.
Planning Packet
Opens the blank packet. See The Planning Packet.
Blank Rinks
Opens empty rinks to draw drills on.
Roster
Lists the team's roster on the Roster On date.
Event key and QR code
Do not print. A blank template belongs to no event.

Saving a PDF

Saves a sheet as a PDF file with the same pages as the printout.

  1. Open the sheet from the Print menu on the event. Or open the packet page.
  2. Click Save PDF beside Print. Your browser saves the PDF file.
  3. On a phone, tap Share PDF. Your phone opens its share menu with the PDF attached.
  4. Choose the app or person to send the PDF to.
If the share menu does not open on the first tap, tap Share PDF again. The PDF is ready by then.
Who can open it
Anyone you send the file to. The PDF holds every name and note the sheet shows.
Other sheets
Team, drill, plan library, planner and player sheets have Save PDF on their print page too.
Black and White
Prints every photo in black ink. Select it beside Save PDF on a sheet with photos.
Color
Prints each photo as the page shows it, with every pen in its own color. The PDF uses your pick.
Your pick
Stays for your next print. A shared plan's print page asks each time.
A shared plan
The Share menu on the event's Plan tab has its own PDF buttons. See Plan Share Links.

Bringing the Paper Back

The printed sheet, the event page and the phone notes sheet share one list of fields. A field added to the list appears on all three.

  1. Print a blank event sheet and take it to the rink.
  2. Mark attendance and write notes on the sheet during the session.
  3. Back at the computer, open the event. The page matches the sheet from top to bottom.
  4. Press Tab to move through the fields in the same order as the sheet.
  5. Type attendance into the Players panel on the Roster tab. Type notes into Notes.
  6. Take a photo of the sheet and add the photo under Attachments.

The event sheet carries a Review section above Post Session Notes.

Drills
One row a drill or station of the plan, with Ran, Not Run, Why Not and the three ratings. A game has no rows.
Overall
The session's rating, Worked, Mixed or Did Not Work.
What Worked and Change Next Time
Two lines each to write on.
Filled Sheet
Ticks and writes what the review already holds.
Back at the computer
Copy the marks into the Review tab in the same order.

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